22 Why Does My Nether Portal Spawn Me Somewhere Else Hit

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why does my nether portal spawn me somewhere else
why does my nether portal spawn me somewhere else

You must log in to answer this question. [1]

This is how it works: Every time you enter a portal, the game looks for an exit portal inside +/-128 blocks square (y is irrelevant).

The game scans a square from (x=-116, z=103) to (x=140, z=153), for all y values from 0 to 128. The closest portal in that space is where you appear.

Since there is a chance the x=12, y=60, z=25 will be obstructed, the game will search for an open space in that +/-128 blocks square. If such space is found nearby, all will be good, the new portal will lead back to the same one in the overworld.

That means that if you place a portal above the nether ceiling, it won’t be found, and the game will create a new one for you. However, sometimes the game will put the Nether portal far from the starting point, if it can’t find other suitable place.

When you enter that portal the game will search the corresponding space in the overworld: starting from x=640, z=880, it will search the +/-128 blocks – from x=512, z=752 to x=768, z=1008. As you may notice, the original overworld portal is well outside this box.

This is what is happening in your world. To fix that, write down the coordinates of the portal in the overworld (use F3 to get them) and divide them by 8.

You don’t have to be exact, as long as you are within 16 blocks from the calculated coordinates (you need to match only x and z, y is irrelevant). Then the game should find the original overworld portal.

In described situation, there is no way to make the two portals lead to each other without moving either of them. I’d move the nether portal and if the new position is outside of the fortress, I’d build a short safe walkway to the fortress.

Not the answer you’re looking for? Browse other questions tagged minecraft-java-edition. [2]

Be sure to note, in addition to Kevin’s answer, that you might want to test exactly your situation’s ratio. If you are playing on PC or console, and if you are playing on console which one, and which world size.

You can test it yourself in a creative world with the same map properties..just build a few dozen portals and experiment a little with them. An additional thing to note is that portals will seek out the nearest available portal if you build them too close to each other, with exceptions.

PC example of the concepts:. USES.

At the top of the pyramid is a portal which anyone will find on their way down from the overworld. If they enter this portal they go to the nether hub, if they enter the portal in the nether hub they return to this top portal.

This hidden portal actually turns /off/ as you teleport. It takes you to a secret room BELOW the nether hub portal.

Oh this isn’t always clear but only the x and z, or the horizontal planes, matter. They can be any /height/ difference and still link up, but once you move them apart from each other horizontally in any direction that is what changes the linking.

Very fun stuff for being an admin in a game without giving myself admin powers..I just build the world itself to be my “admin powers”. :).

You’ll get a big debug screen with a lot of information. On the left side, you’ll see things labeled “X” and “Y” and “Z”.

They describe where you are in the Minecraft world. As I’m sure you are aware, the Nether multiplies distance.

How close you arrive depends on a number of factors, particularly what blocks are in the landing zone. This works in reverse when you take a portal from the Nether to the Overworld.

So decide which portal you want to move, note the coordinates of the other one, destroy the one you’re moving, and rebuild it at the correct location. For example, if you’re moving the Nether portal, and the Overworld portal is at (64, 64, 64), you need to move the Nether portal to (8, 64, 8).

You will very likely need to build a tunnel in the Nether, since (8, 64, 8) is likely to be underground or otherwise inaccessible. If it were accessible, Minecraft would have put the Nether portal there to begin with.

Comparing coordinates[] [3]

Often, players in the Overworld have good reason to travel thousands of blocks from one place to another, costing both time and resources. In these situations, the Nether can be used to significantly reduce the length of a journey.

When players build important structures in other biomes, they often travel to these structures via minecart, boat, elytra, riding a horse, or by walking. however, a much quicker alternative is to use a nether portal.

Once you’ve made two nether portals in the Nether connecting to two different places in the Overworld, you can make a minecart railway or a boat-way made of packed ice or blue ice to get from one to another for even quicker travel.

You will also need to know how the coordinate system works.

Find the coordinates of the portal you want to use, then divide the X and Z values by 8. Note these divided values, along with the unchanged Y value.

Enter the Nether via a (relatively) far-away portal, bringing materials to build and light a new Nether Portal.

Head to the divided coordinates in the Nether. Try to place yourself at about the same Y coordinate (elevation), then make a second portal.

(optional) Move your exit portal to the location corresponding to your Nether portal. (Multiply the X and Z coordinates by 8.) This makes it less likely that new linked portals will attempt to link to this existing portal.

(Note that this method can have problems with linking to existing portals that are nearby the target destination.)(If the portal links to an existing portal, you may need to travel to the target location on foot. Don’t worry – portals ‘forget’ their links every 60 seconds.).

For example, say that your spawn is at X = 92, Y = 66, and Z = 45. You have found a village at coordinates X = 1054, Y = 78, and Z = -786 and wish to connect the two.

Then, make a Nether portal at spawn, go through and travel to X = 132 and Z = -98 in the Nether, and up to Y=78. Make your Nether portal here, and when you go through into the Overworld, you should come out at or near the village.

The above method does not let you choose exactly where your second portal appears in the Overworld, and is more likely to link to an existing portal that is already nearby your target destination. This method allows you to do so, but is more expensive and time-consuming as it requires you to build an extra portal at your desired exit coordinates.

Compare the following 2 pictures. The first one shows coordinates in the Overworld at a Nether portal.

You will notice that the Overworld X and Z coordinates are about 8 times the coordinates in the Nether, although sometimes they may be slightly off.

If you have multiple locations in the overworld that you want to be easily accessible, then just travel to the location in the nether, build a portal, and travel through it. You should come out about where you wanted to go.

If you are running low on obsidian, you may want to consider taking the corners off of the generated portal. It may not look as nice, but it will give you four extra blocks of obsidian.

If you travel through the nether frequently, mobs such as ghasts and piglins can be a nuisance, as well as the possibility of getting lost at any wrong turn. It may be worth it to install some sort of protection against these hazards.

This will require a lot of time and blocks, but possibly one of the best protection against mobs and getting lost. Since you may come across mobs while doing this, it is recommended that you put all of your stuff in a chest except for a stone or iron pickaxe, a lot of ghast resistant blocks such as cobblestone, and a bunch of torches.

The exact amount that you bring will be up to how confident you are that you will not die. If you are a beginner, only bring a couple stacks of blocks and torches, but if you are more advanced, you may want to fill up your inventory.

To start, get the coordinates of all your portals in the nether and write them down. Pick two portals to do first.

Then turn towards that portal and continue until you get there. Note that if the portals are on different y levels, you may have to use stairs to make the path line up with the portal frame.

To connect a third portal, you will need to get as close to it as possible without leaving the path you already created. You should share either the x or z coordinate with the portal.

Repeat for any other portals you may have, and then go to the next step.

You will most likely want to have tunnels that are 2 blocks high so that you can sprint-jump through them, so build two block high walls on both sides of the path.

It is ideal to start at your main base and place torches on the right wall so that you can always find your way back if you get lost. If you see any piglins on your path, ignore them, and they will eventually despawn.

Finally, build a roof on your tunnels. If you make it two blocks high, you will be able to go a lot faster by sprint-jumping, but this will use a lot of hunger, so it is best to walk if you’re low on food.

You can still improve your tunnel in a variety of ways. Try some of these and see which ones you would like to have.

Probably the safest method of fast travel in the nether is also one of the easiest. This uses a bug to the advantage of the player, and only works in Java Edition.

First, you will need to get to the nether roof. There are various different ways of doing this, many of which are listed at Tutorials/Breaking bedrock.

Once you have done this, mark the coordinates of the trapdoor so you will always be able to get back there. Now go to an existing portal in the real nether and break it.

While you are there, mark the x and z coordinates because you will now need to build a portal in that same spot on the nether roof. Use your trapdoor to get back on the roof and travel to the coordinates you just marked.

You should end up in the overworld at the portal that corresponds to the one you just broke. If you step through again, you should find yourself back on the nether roof.

At this point, you have done the minimum and your portal is successfully linked. Repeat for any other portals you have before moving on.

To access the real nether without having to find a trapdoor on the roof every time, you will need to relight the portal you broke in the first step. Travel through it to get to the overworld.

Now the upper portal should link to the Nether roof and the lower one should take you to the actual nether. Repeat as necessary.

It can be easy to get lost in the infinite bedrock on top of the nether, especially if your portals are far apart. To conquer this, use non-spawnable blocks like slabs, torches, signs, or carpet to mark the way.

If there are a lot of portals that you want to link up, you can take advantage of the fact that the nether is a 1:8 scale and create a large map of your overworld in the nether that is also at this scale. It requires a lot of time, pickaxes, and blocks, but it is hard to get lost.

To begin, you will need to find the length and width of your map. Get the coordinates of each portal and write them down.

Find the area of the entire map for the nether. This is about half the number of blocks you will need.

You will need a flat area in the nether that matches up to the overworld portals. It should be 4 blocks tall so that you will be able to sprint jump along after the final product is finished.

Now you will be making the map. You will want blocks such as green and blue wool/concrete/concrete p.

Come back to life [4]

Since the dawn of the Nether, dying has been a massive risk. That’s because there was no way to set a respawn point, like there is in the Overworld.

In the Nether, beds explode with a violent intensity, and death is an uncertainty because the world’s default spawn is the respawn point. That’s all changing with the Nether Update.

Here’s how you can set your respawn point in the Nether.

Setting your respawn point in the Nether isn’t a matter of sleeping in a bed, but rather constructing a new kind of block and ensuring that it stays charged over time. The new block is called the respawn anchor, and it’s crafted using two things you can only find in the Nether: crying obsidian and glowstone.

It’s quite common in the Nether, and is useful for underwater lighting sources, or for potion brewing. Crying obsidian, on the other hand, is all new.

Instead, it is a variant of obsidian with luminescent properties. In most ways, crying obsidian shares its traits with its more traditional sibling, in that its incredibly durable and blast resistant, and can only be mined with a diamond pickaxe or better.

There are only two ways you can get it: bartering with piglins, or stumbling upon ruined portals that have a chance of spawning it. You need a total of six pieces of crying obsidian and three-to-seven pieces of glowstone to craft your respawn anchor, so you better save up your gold ingots, because it might take you a while to collect all of the crying obsidian you need.

Some things to know about the respawn anchor, once you’re all set up: For a long time now, being defeated in the Nether meant a swift and unfriendly return back home in the Overworld, and could include a long and lonely journey back to the point of death.

They’re not as easy to obtain or as easy to maintain as beds, but this is the Nether we’re talking about. Everything has to be more difficult.

Available everywhere you play. Minecraft is a veritable, inarguable and complete success.

It’s also available on every platform imaginable, including Xbox One, Windows 10, Playstation 4, Nintendo Switch, Android, and iOS. Play with anyone, and play anywhere.

Making a portal[] [5]

The creation of Nether portals can be used for a variety of different means. This page lists some of the implications of these portal mechanics.

Portals try to avoid spawning over lava, in midair, or inside rock, but they do so by spawning nearby. Thus, a new portal from the Overworld has a disproportionate chance of being next to an abyss, lava lake, or netherrack wall.

Furthermore, a portal can spawn on a one-block thick ledge or floor, or on a Soul Sand outcrop.

These creatures can accumulate over time in the Nether. not only is there no sunlight to burn undead, but without a player present, time barely passes for them (15 seconds for each new entry) so they may not have time to despawn.

See Tutorials/Obsidian farming.

You need at least 6 blocks, a water bucket, a lava pool, and a flint and steel or other lighting method. A block breaking tool is recommended.

Portals try to link up at their equivalent location calculated by Overworld (X,Y,Z) <=> Nether (X/8, Y, Z/8). But as they say, the devil is in the details:.

Build at desired location X,Y,Z in the Overworld. Then travel to the Nether.

As block coordinates are centered on the lower northwest corner of blocks, higher precision can be achieved by placing a portal in the nether where block coordinates are the least precise relative to the overworld, recording the block coordinates, and adding 0.5 to each value before multiplying it by 8 to find the ideal overworld coordinates.

Even greater precision can be achieved when considering that teleportation from the nether to the overworld uses the player’s coordinates without rounding — thereby making it possible to have reliable, if difficult to use, portals as close as 1 block. Precisely linked portals can also be stacked vertically without interfering with one another.

A less precise method would be to temporarily deactivate all portals within a 128 block “radius” from within the Nether. Through death or with the aid of a second player, entering a new portal from the Overworld forces the creation of a new portal within the Nether which the Overworld portal should prefer.

The Y coordinate is not divided for pairings, however it does play a factor in mapping the portals. Therefore, two Overworld portals could be built at the same x,z coordinates with one at a very low Y, e.g., 5, and one at a higher y, e.g.

A Nether portal at these X and Z coordinates links to whichever portal is closest on the Y axis.

The Nether portal spawning algorithm can only spawn a portal within a 33×33 block column centered on the destination, but it does scan that width (and the height of the world) for open space to place the portal. This often causes it to spawn a portal at a location significantly different than the corresponding location in the other world.

This zone is the area in each world where you cannot build another portal without breaking the link between the first two portals. One way to think of this zone is as spheres around each portal, each of a true radius equal to its distance to the equivalent location of the other.

In this (simple) case, if a Nether portal was built closer than 50 meters to (0,50,0), then the Overworld portal links to it.

When going the other way, horizontal coordinates tend to be closer to ideal (because whatever space is found has a Nether-equivalent location closer to the original portal), but vertical displacement can still be an issue.

It doesn’t have to be exact, or even all that close, if the player ensures that no other portals is constructed in the exclusion zone created by the difference.

This is simply because the Nether portal has two effective coordinates as it is 2 blocks wide, say (X, Y, Z) on the left, and (X+1, Y, Z) on the right. If the player entered on the left side, (X, Y, Z) translates to (X*8, Y, Z*8) in the overworld and the game picks the portal closest to that.

This situation occurs when the Nether portal’s location is roughly equidistant between the 2 Overworld portals (within 8 blocks overworld distance difference). However, building 2 Nether portals side by side is probably better for destination clarity than building a 2-in-1 portal.

It is possible for a destination portal (either in the Nether or in the Overworld) to spawn floating in the air, or buried in netherrack or stone. If your portal spawns in the air, it generates a 1×2×1 obsidian platform in the front and back of the portal.

This can only occur if there there are no existing portals within range to link to, and there is no suitable spot to place a new portal within 16 blocks horizontally (at any height) of the target coordinates. This usually means that floating portals spawn over the ocean (in the Overworld) or lava ocean (in the Nether), and buried portals are much more likely in the Nether.

You should build portals at 64 Nether block intervals, even if you are not normally going to use these gates.

The portal choosing algorithm can be used for long-distance travel by manual construction at carefully selected coordinates.

This specific form of fast travel by portal is one-way, since the Nether portal cannot find this Overworld portal. Given that a railway in the nether would need to span only 180 meters to go this distance, it is usually not worth making such portal links.

The Nether portal is an also entirely viable, two-way replacement for the water or conventional ladder. Note that if you want to travel a vertical distance of h from a point (X, Y, Z) in the Overworld to (X/8, Y+h, Z/8) in the Nether, there must be no other Overworld portal at any point (x, y, z) within a distance of 8*h from (X, Y, Z) (i.e.

That is, if you want to travel large vertical distances, there must be no horizontally close portal. (This holds for a portal from the Overworld to the Nether.

How to make a Nether Portal [6]

To make a Nether Portal in Minecraft you need 14 Obsidian blocks and 1 Flint and Steel. Obsidian block collection can be performed in many ways.

Obsidians can be found in mines along with pools of lava. Alternatively, you can make obsidian blocks by mixing lava and water.

The second item required is a flint and steel. This item doesn’t exist naturally and has to be crafted by mixing iron ingots with flint, which is obtained from mining gravel.

The base of the Nether Portal should be 4 blocks wide, and the sides of the Nether Portal should be 5 blocks high resulting in a total of 14 obsidian blocks being used. More blocks can be used to make the portal larger, but 14 is the minimum number.

Next, you need to activate the Nether Portal. To do this, select the flint and steel in your Hotbar.

Once you have used the flint and steel on the portal frame, the center coordinates of the portal should glow and turn purple. This means that the Nether Portal is active and you can travel into the Nether.

Now that you have finished constructing it, all that’s left is to step into it. To use the Nether Portal, just walk through the purple area of the Nether Portal.

How to stop zombie piglins from popping out of Minecraft’s Nether portals [7]

The Nether is one of Minecraft’s most iconic features. The Nether was the game’s first added dimension and is a literal representation of the underworld, with lava lakes and strange demon-like creatures included.

The Overworld and Nether are totally separate dimensions, requiring players to make a portal in a very specific way to move between them. While this border between dimensions remains steadfast most of the time, there are occasions when it fails, and zombified piglins are able to enter the Overworld through the player’s Nether portal.

While there is no way to keep these zombified piglins from spawning from an active Minecraft Nether portal, the trick to stop spawning can be found within these spawning conditions. The Nether portal needs to be lit to spawn zombified piglins.

The most basic way for players to do this is to always carry flint and steel and some blocks or a bucket of water with them. This will allow players to place a block in the portal frame or temporarily place water to cause the portal to break, and the flint and steel will allow players to relight the portal when they need to use it.

These will let players automatically break and relight the portals using redstone systems rather than carrying the items needed in their inventory at all times. Unfortunately for players looking to keep strange mobs out of their base, there is no easy way to keep zombified piglins from spawning from lit Nether portals, as they will spawn regardless of the light level.

It should come as no surprise to players that the Nether is filled with zombified piglins. Like players can move back and forth between the dimensions using the portal, so can these piglins.

While the player is in the Overworld, the Nether is not loaded, meaning no entities can exist to move through the portal. In an attempt to replicate this feeling of random beings wandering into the portal, zombified piglins have a chance to spawn on the bottom frame of a portal on the Overworld side if any of the portal blocks above the frame receives a block tick.

However, for Bedrock Edition, the piglins will instead spawn in blocks adjacent to the frame. Any zombified piglins spawned in this way have a 15-second portal cooldown to prevent them from instantly being teleported back to the Nether.

These are the only mobs that can be spawned from Nether portals in this way. Quick Links.

What can you find in the Nether? [8]

Ever since its fiery debut on Halloween nearly a decade ago, the Nether has been the closest rendition to Hell you’ve been able to find in Minecraft. Lakes and waterfalls of bubbling lava, swarms of hostile mobs, and shadowy fortresses towering above it all dominate the Nether’s desolate landscape, leading to a place you don’t want to visit without a little know-how.

Related: Everything you need to know about the Nether Update for Minecraft.

The Nether is essentially on another plane of existence, and you need to construct a Nether portal to travel there.

Gone are the varied and lush biomes, lively animals, and hidden secrets. Instead, you get a place built primarily out of netherrack, a dark red stone-like substance that is extremely flammable and burns for literally eternity if the fire isn’t put out manually.

The Nether is also notoriously convoluted to trek across, being a very vertical world with no rhyme or reason to the design of its multiple levels. If you’re not overtly cautious (such as strategically placing torches at precise intervals), you risk becoming hopelessly lost in a world in which maps don’t work, you can’t sleep, and there’s no consistent supply of food.

If that wasn’t enough, there’s a large number of hostile mobs that will not hesitate to interrupt your innocent adventures with poison, arrows, swarms, and even exploding fireballs. These dangers and more combine to make the Nether a dangerous place, but it’s not without reason.

There’s also no day/night cycle in the Nether, so you can always expect to be cast in pseudo-darkness, meaning you can’t sleep. In fact, trying to use a bed results in a massive explosion greater even than TNT, so do with that what you will.

If you thought you were clever by bringing those buckets of water, the Nether is even more clever. Everything in the Nether wants you to die.

For every block you travel there, you actually travel eight blocks in the Overworld. That means if you build a second Nether portal separate from the one you used to get to the Nether, an identical portal will appear in the Overworld.

In this aspect, the Nether could potentially be a useful way to travel vast distances quickly if you’re willing to accept the risks and put in the time.

Let’s start with the naturally spawning blocks:.

If you couldn’t tell, the Nether is a fun place. Here are all the mobs you can expect:

The Wither is a super powerful boss mob that should only be summoned if you’re fully prepared to fight for your life. It is summoned similarly to iron golems, except with different materials.

then three wither skulls (collected from killing wither skeletons) arranged on top. The Wither deals massive amounts of explosive damage, can destroy almost any block in the game, and has positively gargantuan health bar to accompany it.

You’ll need it. If you manage to kill the Wither, it does drop a nether star, which is a rare item used in creating beacons.

Nether fortresses are monuments that naturally occur in the Nether. They generally hold a lot of loot but are easy to get lost in due to their seemingly endless corridors, turns, and staircases.

The fortress is made of Nether blocks, and they sometimes have a tendency to spawn partially within netherrack. This can make finding the fortress slightly difficult, as outer exterior markers may be covered.

The list below is in order from least to most rare.

Depending on how high your difficulty is set determines whether or not monsters will spawn within the Nether. If you’re playing on peaceful, you can build to your heart’s content.

The main enemy to watch out for as soon as you spawn into the Nether is a Ghast. Ghast fireballs can break your Nether portal, but you can build a cobblestone wall around it if you’re worried.

Imagine getting stuck in the Nether after having summoned a Wither, and not being able to get back out. Since water turns to steam in the Nether, and Obsidian is so difficult to find in chests, if you didn’t bring spares..

Beware when mining into the netherrack if you’re planning on building into the cliff faces. Lava blocks tend to spawn within netherrack clusters, so be prepared to block up any sudden lava appearances.

The only downside is it requires taking on magma cubes to get magma cream, so watch your fingers — things could get hot.

Beds violently explode, and farming isn’t very productive without water, so you’ll always have to go back to the Overworld eventually. That said, it’s still useful to have a base that you can run your Nether operation out of, and this could double as much-needed protection for your Nether portal.

While it was a pretty substantial update when it was first released, the Nether hasn’t changed all that dramatically since its debut. That’s going to change in the future, however, as Microsoft and Mojang announced a pretty substantial update that will be arriving in the first half of 2020 next year.

Have you been to the Nether. Tell us about your experiences.

Learn how the Deep Dark works [9]

Minecraft has changed a lot in the past year, and the game’s brand-new 1.19 update, dubbed “The Wild,” adds a ton of new stuff to explore, loot, and overcome. But no obstacle is greater than the game’s brand new boss mob, the Warden.

It afflicts players near it with the Darkness status effect, which makes it difficult to see. And its close-range melee attacks do massive damage, while it can hit you with powerful sonic blasts from a distance.

Unfortunately, the Warden guards Minecraft’s coolest new destination for adventurous treasure hunters, the Ancient Cities found in the new Deep Dark biome. These sprawling locales are filled with rare loot, including several things you can’t find anywhere else.

Adequately preparing for your journey to the Ancient City is the best step you can take. Here’s a list of things you should bring.

Once your Ender Chest is full of the gear listed above, it’s time to locate an Ancient City. There are a few ways to do so, short of simply wandering through your world until you find one.

If you want to survive, you’ll need to learn the differences between all the new Sculk blocks and what each does. These three blocks can be harvested using any tool enchanted with Silk Touch, but as we mentioned above, using a hoe is fastest.

This all may seem like a lot, and it is. The Deep Dark has so many new, interesting mechanics and features that it can seem overwhelming.

You’re likely to find dozens of chests tucked all around the city, with easily the most generous loot tables anywhere in the game.

We’ll leave you with these final best practices: Now that you’re as prepared as possible to face the Warden and loot an Ancient City, it should be no time at all before you’re jamming to the new music discs, Swift Sneaking around your base, and creating fantastic Redstone builds with the awesome new Sculk Sensors.

In Minecraft, what is a Nether Portal?  [10]

Consider Minecraft’s darkest biome. The surroundings are filled with the noise of a dangerous crowd.

Is it frightening. What we’re discussing here isn’t simply one of Minecraft’s biomes.

But it is a concern for another day. Today, we’ll look at how to build a nether portal in Minecraft so that you may teleport into this reality.

This method should work on both the Java and Bedrock editions of Minecraft movie. But just because it’s simple doesn’t mean it has to be quick.

A nether portal is a rectangle-shaped construction built of obsidian pieces. It’s the only way for us to go to the nether realm of Minecraft survival.

Players can travel there to gather resources, fight monsters, or obtain materials to build tools and structures.

The second is an end portal that transports us to the end dimension. However, due to the End portal’s unique criteria, you must first enter the Nether.

When we activate a Nether portal, we connect our overworld realm to the Nether dimension. It simply operates by opening another Nether portal in the Nether dimension.

It applies to both the nether and the overworld. However, bear in mind that in most versions of the game, the Nether realm is 1/8 the size of the overworld.

Many Minecraft players take advantage of this ability to travel faster. However, as you might expect, it entails the construction of a large number of ether gateways.

A Nether portal might be as little as 4 x 5 blocks in size. It must be at least 5 blocks tall and 4 blocks wide in order to work.

However, you may make many portals edge-to-edge to create the illusion of a massive Nether gateway (shown below).

The following blocks are required to construct a Nether portal in Minecraft:. Obsidian blocks are the primary component required to construct a nether portal.

The fact that you can only acquire obsidian with a diamond pickaxe and a bucket is what is holding you back. Let’s first find out how to make them.

Keep in mind that your Nether gateway will require 10 blocks of obsidian. If water and lava sources collide, you may find naturally occurring obsidian blocks.

But, before we learn how to construct a Nether portal in Minecraft, there is something else we need to do. That’s Flint and Steel for you.

It’s also the tool we’ll use to activate a Nether gateway. You now need 10 obsidian blocks and a chunk of Flint and Steel in your inventory.

These may be any blocks, but we recommend choosing soil because it is the simplest to locate in Minecraft. Your Nether gateway is now complete and ready for you to use.

This will activate the Nether portal, and a purple liquid-like shimmering material will appear in the center of the rectangular gateway. Step inside it to be whisked to the Nether Dimension in a matter of seconds.

However, they can only be found in uncommon chests in the overworld. Some players attempt to start a fire in the portal with lava and a flammable block, but this is not a reliable choice for most.

The Nether portal itself is a simple version that we constructed. You can use your imagination to customize it while retaining the fundamental framework and at least 10 obsidian blocks.

You may join groups and find unique gateway designs by connecting to the top Minecraft Discord servers. The following screenshot shows an example of a one-of-a-kind design portal:.

Install Forge to gain modifications in Minecraft if you want to take your creativity to the next level. On the other hand, entering the perilous domain of the Nether will be thrilling in and of itself.

If you’re just starting out with Minecraft, a performance bump may go a long way. You may install Optifine in Minecraft to improve visuals and gaming speed.

Surf through Brightchamps’ blog page to get much more interesting content.

Nether portals can only be triggered in the Overworld or the Nether. they do not work in the End or customized realities.

Even if you don’t regularly use these gates, you should create portals at 64 Netherblock intervals. (This is the optimal distance, although if the coordinates are correct, they can be erected as close as 16 Overworld blocks apart.).

End portal: the precise configuration of 12 End Portal Frame pieces that comprise the construction used to travel to the end Escape portal: A bedrock-framed exit portal from the end.

Not the answer you’re looking for? Browse other questions tagged minecraft-java-edition. [11]

Nether portal have a special algorithm to link. When you cross a portal in the overworld, it computes the nether exit by dividing the coordinates by 8 (X and Z only).

If there is one, you have your exit. If not, a portal is created.

So for the long travel idea you would need to do as this: In this configuration, the first portal A links to B and B to A by the means of the “closest active portal” rule.

You can fast travel A -> B -> C now. If you need a longer route:

Do not use original spawned portals cause they are centred in the radius range. Warning, do not build new nether portal after this in the influence zone of your fast travel road.

It depends. As this page indicates, the (X,Z) coordinates of the portal in the overworld should be approximately 8 times as large as the (X,Z) coordinates of the portal in the nether that you intend to link to.

However, two portals that correspond correctly will never change destinations to a newly constructed portal unless one of the portals is destroyed. So here is how I solved it:

I placed the player to 5 and entered the portal in-game. This spawned a new portal (6) in the Nether because there was no portal in range to link to.

Reference source

  1. https://gaming.stackexchange.com/questions/77807/why-wont-my-nether-portal-bring-me-back-where-i-left
  2. https://gaming.stackexchange.com/questions/245142/my-nether-portal-keeps-spawning-a-new-one-when-i-go-back-from-the-nether
  3. https://minecraft.fandom.com/wiki/Tutorials/Nether_hub
  4. https://www.windowscentral.com/minecraft-guide-how-do-i-set-my-respawn-point-nether-update
  5. https://minecraft.fandom.com/wiki/Tutorials/Nether_portals
  6. https://wiki.sportskeeda.com/minecraft/nether-portal
  7. https://www.sportskeeda.com/minecraft/how-stop-zombie-piglins-spawning-minecraft-nether-portals
  8. https://www.windowscentral.com/minecraft-nether-guide-world-mobs-loot-more
  9. https://www.polygon.com/minecraft-guides/23169608/ancient-city-deep-dark-biome-1-19-update-warden-supplies-loot-tips
  10. https://brightchamps.com/blog/minecraft-nether-portal/
  11. https://gaming.stackexchange.com/questions/64127/is-it-possible-to-change-the-linkage-of-nether-portals

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